Sep 23, 2009, 09:05 PM // 21:05
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#1
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Pre-Searing Cadet
Join Date: Sep 2009
Guild: Warlords of Earth
Profession: Rt/
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Book... how about... (there are other books why not 1 more)
A Boss Bounty Book?
1 per chapter (Gold xp your choice of xxk faction)nm and hm
1 per all hm only (Gold xp your choice of xxxk faction)
Battle Long - Battle Hard
Crom
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Sep 23, 2009, 09:09 PM // 21:09
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#2
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Forge Runner
Join Date: Dec 2005
Guild: Super Fans Of Gaile [ban]
Profession: W/
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Books really were one of the worst ideas.
They take up inventory space and were just another cheap trick to try to get everyone to play the same content over again.
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Sep 23, 2009, 09:32 PM // 21:32
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#3
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Lion's Arch Merchant
Join Date: Feb 2009
Profession: R/
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Isnt that what the ZB and dungeon books are for? Besides, there are a crapload of bosses in GW. A book for killing them all is a bit overkill.
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Sep 23, 2009, 09:49 PM // 21:49
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#4
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Academy Page
Join Date: Dec 2007
Guild: Evil Association of Trollers (EAT)
Profession: Me/Mo
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I think perhaps a boss related title would be better. You are already getting xp so that would be unnecessary. Books do take up too much space.
Of course this would be just more grinding for title seekers, but it is something that really can be worked on as one progresses through the game. With the boss bounty already in effect for z-missions it would be killing two birds with one stone. And heck we need another level after god walking among mere mortals.
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Sep 23, 2009, 09:53 PM // 21:53
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#5
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Lion's Arch Merchant
Join Date: Feb 2009
Profession: R/
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Quote:
Originally Posted by IntrospectivePirate
With the boss bounty already in effect for z-missions it would be killing two birds with one stone.
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*cough cough Legendary Vanquisher Legendary Skill Hunter*
More like 4 birds.
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Sep 23, 2009, 10:04 PM // 22:04
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#6
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Ooo, pretty flower
Join Date: Jan 2008
Location: Citadel of the Decayed
Guild: The Archivists' Sanctum [Lore]
Profession: N/
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Quote:
Originally Posted by Saph
Isnt that what the ZB and dungeon books are for? Besides, there are a crapload of bosses in GW. A book for killing them all is a bit overkill.
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^This. Zaishen Bounties is like a non-inventory one-at-a-time book for bosses and dungeons. Also, due to the vast amount of bosses, and the fact the books are programmed to be unable to hold more than 18 "pages" it would need practically a book per region (or more).
Zaishen Bounties does what you want. Why have two when the second is not only unnecessary but also does more harm than good?
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Sep 23, 2009, 10:34 PM // 22:34
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#7
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Forge Runner
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Quote:
Originally Posted by Reverend Dr
Books really were one of the worst ideas.
They take up inventory space and were just another cheap trick to try to get everyone to play the same content over again.
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This. While I don't think they were the WORST idea, they do take up room and did bring another aspect of grind-your-face-off to GW.
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Sep 23, 2009, 10:43 PM // 22:43
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#8
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Grotto Attendant
Join Date: Aug 2007
Location: Canada
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Quote:
Originally Posted by IntrospectivePirate
I think perhaps a boss related title would be better.
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>implying skill hunter and vanquisher don't exist
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Sep 23, 2009, 11:02 PM // 23:02
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#9
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Administrator
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Too much overlap with what already exists. Just because we have a book for a few things, does not mean we need one for EVERYTHING.
/notsigned.
__________________
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Sep 23, 2009, 11:27 PM // 23:27
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#10
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Forge Runner
Join Date: Mar 2008
Location: Wolfenstein: Goldrush
Guild: Zombies Go Nom Nom [Nom]
Profession: N/
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Another inventory slot I gotta waste.
/notsigned.
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Sep 23, 2009, 11:36 PM // 23:36
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#11
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Krytan Explorer
Join Date: Aug 2008
Guild: Aura
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Well there's no need really for a book to track the bosses or another grindy title. In saying that, books weren't a terrible idea. Sure they were put in to get people to replay content, but what they give you is a reward for going back through the content, an incentive, but not an absolute necessity.
The intention is that you give the book back so it only stays in your inventory while you are working on it. If you have more than one book then it can take up space, just learn to manage your workload a bit better! Sure it's nice to keep them too if you like collecting them but they are there to get you to play more and if you don't like playing then why are you bitching about the books being there?
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Sep 23, 2009, 11:51 PM // 23:51
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#12
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Furnace Stoker
Join Date: Oct 2005
Location: Planet Earth, Sol system, Milky Way galaxy
Guild: [ban]
Profession: W/
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There should be a book for successfully filling all the pages in every single book, because that would be totally awesome. It could be called the Adventurer's Encyclopedia.
There are other books, why not one more?
/notsigned for this idea for reasons stated above
Redundant book is redundant.
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Sep 24, 2009, 01:11 AM // 01:11
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#13
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Banned
Join Date: Sep 2009
Location: Isle of Meditation
Profession: R/
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I wouldn't mind a book for bosses, but include GWEN rep points as a reward since they're so ridiculously grind-hungry
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Sep 25, 2009, 01:17 PM // 13:17
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#14
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Pre-Searing Cadet
Join Date: Sep 2009
Location: South Africa
Guild: Angelic Guard
Profession: W/
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I would actually like a Bestiary book, if not for GW then for GW2, that works like how Diablo 1+2's "Enemy info" worked.
For example, for a few kills, say 1-9, you only get a name and a pic in the book, about 10 you get a write up, 20 the creatures HP, 40 you get the attacks it uses, 80 you get told what the enemy is weak against. Would be useful to working out strategies and also for showing off how many you killed. What it drops should be seperate and update only if you get it's drop, or one of it's drops.
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Sep 25, 2009, 11:07 PM // 23:07
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#15
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Krytan Explorer
Join Date: Nov 2007
Location: Tyria
Guild: FaR
Profession: E/
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Quote:
Originally Posted by Marty Silverblade
Too much overlap with what already exists. Just because we have a book for a few things, does not mean we need one for EVERYTHING.
/notsigned.
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Agreed.
/notsigned.
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Sep 28, 2009, 01:50 PM // 13:50
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#16
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Underworld Spelunker
Join Date: Nov 2006
Location: wikipedia.org/wiki/Vigo
Guild: Heraldos de la Llama Oscura [HLO]
Profession: E/
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It has been said that books have a limited number of entries by design. But how many bosses are there...?
I'd rather have a feature to unlock green items one by one. That way even the ones that no one use will have some market, since many people would want to get them all.
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Sep 28, 2009, 07:12 PM // 19:12
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#17
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Atra esterní ono thelduin
Join Date: Jan 2008
Location: Madness Incarnate
Guild: [Duo]
Profession: W/P
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meh, this would be kinda cool, but they are all done for skill capping and vanquishing pretty much. besides, soooooo many bosses to put in a book, lol.
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Sep 29, 2009, 11:44 AM // 11:44
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#18
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Forge Runner
Join Date: Jan 2009
Location: Wrocław, Poland
Guild: Midnight Mayhem
Profession: Me/
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Quote:
Originally Posted by Sir Fluffykins
I would actually like a Bestiary book, if not for GW then for GW2, that works like how Diablo 1+2's "Enemy info" worked.
For example, for a few kills, say 1-9, you only get a name and a pic in the book, about 10 you get a write up, 20 the creatures HP, 40 you get the attacks it uses, 80 you get told what the enemy is weak against. Would be useful to working out strategies and also for showing off how many you killed. What it drops should be seperate and update only if you get it's drop, or one of it's drops.
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<3
just increase the requirements, since 10/20/40/80 peaks are too low.
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Sep 29, 2009, 01:49 PM // 13:49
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#19
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Grotto Attendant
Join Date: Aug 2007
Location: Canada
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Kill 300 of each enemy, I'd say.
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